Story Players

I saw an interesting video from Extra Credits a while back about the role of the player in our art.

http://www.escapistmagazine.com/videos/view/extra-credits/3555-The-Role-of-the-Player

This goes hand in hand with the emphasis on world building we want to have here. If we create interesting worlds (or just spaces for some of the less storied entries like Marco Polo) people can discover/unveil/create their own stories.

Minecraft does a great job of this. As you can tell here:

You have any great stories from games that weren’t the ones explicitly put in by the designers? Share with us in the comments.

About Anthony Thomas


I am a Georgia Tech Alum living in Philadelphia. I am a software engineer by trade and am trying to start a game company in my free time.

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