Work has consumed me a little bit past few days, but its good to have work again. I have been looking at overlord to see if I want to borrow anything from it as far as control schemes are anything. The story behind it is much more entertaining then I expected it to be. I think I need to scrap my minions in my first person RTS project and start again…too many issues with movement, attacking and what not entwined together. But that’s the point of prototyping right? see what works and throw away what doesn’t. I just have trouble with that letting go part.