Posted by Imani on July 1, 2011
I saw an interesting video from Extra Credits a while back about the role of the player in our art. http://www.escapistmagazine.com/videos/view/extra-credits/3555-The-Role-of-the-Player This goes hand in hand with the emphasis on world building we want to have here. If we create interesting worlds (or just spaces for some of the less storied entries like Marco Polo) […]
Categories: gaming |
Tags: community, gaming, players, social, story |
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Posted by Imani on January 31, 2011
We’d just like to get the word out about Cliffski’s plight. He’s an independent developer who is being stiffed on the bill for some games he’s produced. You can read the details in his own words here As a note we only have one side of the story, but Zero-G hasn’t, at the time of […]
Categories: business, gaming |
Tags: buisness, community, solidarity |
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Posted by Imani on January 27, 2011
We’ve added a formspring for anyone that wants to ask us anything but doesn’t want to leave it as a comment to a specific post. You should be able to see it on the sidebar to the right OR you can go directly to the website here: http://www.formspring.me/ClicheGames.
Categories: Cliché, cross media, social |
Tags: community, formspring, questions |
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